Untangling product design titles: A straightforward guide to roles, responsibilities & growth

The world of product design has never been more vibrant. It’s also super confusing for many when it comes to job titles. Whether you're entering the industry or scaling a design team, it’s safe to say that job titles are all over the place at the moment. Something I hope to shine some light on for you.

So what do all these roles actually mean? Where do they overlap? And how do they fit within a healthy product design organisation?

Let’s break it all down, clearly and simply.

Listed roles

  • UI Designer / Visual Designer

  • UX Designer

  • Product Designer

  • Interaction Designer

  • Senior UX Designer

  • Service Designer

  • Design System Lead

  • DesignOps

  • Senior Product Designer

  • Product Design Manager

  • Lead Product Designer

  • Staff Product Designer

  • Principal Product Designer

  • Director of User Experience (UX)

  • Product Design Director / Head of Product Design

  • VP of Product Design / Chief Product Design Officer (CPDO)


UI Designer / Visual Designer

Think: the look and feel specialist

UI (User Interface) Designers, sometimes also called Visual Designers, focus on the visual and interactive aspects of a digital product. They ensure that the interface is not only beautiful but also consistent, accessible, and usable. Their work defines how a product looks and guides the emotional response of the user.

UI Designers typically work with existing design systems, refining components or creating new ones when needed. They often collaborate with UX Designers or Product Designers, bringing wireframes and flows to life with typography, colour, layout, and iconography.

Key responsibilities and focus areas:

  • Designing and maintaining design system components

  • Creating polished, responsive UIs across devices

  • Selecting typography, colour schemes, iconography

  • Creating interaction states and feedback visuals

  • Applying brand identity to product interfaces

  • Ensuring visual accessibility and WCAG compliance

  • Supporting handoff to engineering with detailed specs

  • Creating mockups, UI kits, and animation guides

  • Reviewing UI implementation for quality control

  • Communicating visual decisions clearly to stakeholders


UX Designer

Think: focused on understanding people

UX (User Experience) Designers focus on how a product works, how it flows, and how usable it is. While there's often overlap with Product Designers, UX Designers are more heavily invested in the research, analysis, and structural design of a product. They work to ensure the product makes sense from the user's perspective, before any pixels are pushed.

UX Designers spend their time understanding user behaviours and needs through qualitative and quantitative research. They then translate this into wireframes, user journeys, and interaction models. In some organisations, UX Designers may be paired with UI Designers to deliver a complete product experience.

Key responsibilities and focus areas:

  • Planning and conducting user interviews, surveys, and field studies

  • Mapping user journeys, personas, and service blueprints

  • Wireframing and prototyping low-fidelity concepts

  • Synthesising insights into actionable design recommendations

  • Performing heuristic evaluations and usability testing

  • Identifying friction points and design opportunities

  • Collaborating with researchers, analysts, and engineers

  • Advocating for accessibility and inclusive design

  • Facilitating workshops (e.g. journey mapping, problem framing)

  • Creating interaction flows and decision logic


Product Designer

Think: the all-rounder

Product Designers are the modern-day generalists of the digital design world. Their strength lies in their ability to take a product or feature from discovery through to delivery, often wearing multiple hats, UX researcher, interaction designer, visual designer, and sometimes even a light frontend prototyper. In many organisations, particularly lean startups or scale-ups, the Product Designer is the core design role that balances user needs with business goals across the entire product development lifecycle.

These designers typically work end-to-end, collaborating closely with product managers and engineers. They're expected to understand the problem space, conduct user research, design user journeys and flows, create wireframes and high-fidelity designs, and work with developers to bring designs to life. Their responsibilities often vary based on the maturity and structure of the company.

Key responsibilities and focus areas:

  • Designing user flows, wireframes, and prototypes

  • Conducting or participating in user research

  • Collaborating with cross-functional teams (PM, Eng, Marketing)

  • Creating pixel-perfect visuals that align with brand guidelines

  • Using data and feedback to iterate on designs

  • Supporting usability testing and product validation

  • Presenting and rationalising design decisions

  • Building and maintaining design system components

  • Documenting design work for future reference

  • Advocating for user needs within product strategy discussions


Interaction Designer

Think: orchestrating user behaviour

Interaction Designers define how users engage with digital interfaces. They focus on designing workflows, behaviours, transitions, and responses that make experiences intuitive, predictable, and emotionally satisfying. Their work is often the bridge between UX structure and UI execution, ensuring the product feels responsive and cohesive.

They work closely with UX and UI designers, as well as developers, to ensure that interactivity is thoughtful and enhances usability. In organisations with a strong motion or prototyping culture, Interaction Designers may own microinteractions or create animated prototypes that guide engineering implementation.

Key responsibilities and focus areas:

  • Designing how screens, elements, and states behave

  • Creating detailed interaction specifications and prototypes

  • Mapping multi-step interactions and edge cases

  • Collaborating with engineering to refine transitions and flows

  • Exploring feedback loops and error handling

  • Prototyping animations and dynamic behaviours

  • Ensuring consistent behaviour across platforms/devices

  • Creating interaction patterns and design tokens

  • Conducting usability testing on interaction flows

  • Aligning design language with motion principles


Senior UX Designer

Think: user-centred expertise with experience

Senior UX Designers are experienced professionals who focus deeply on user research, experience strategy, and interaction design. They may or may not be involved in the visual or UI execution, but they are expected to lead research initiatives, map complex journeys, and shape user flows with strategic clarity.

They bring empathy, critical thinking, and structure to product development and are often responsible for validating ideas before design and engineering get to work.

Key responsibilities and focus areas:

  • Leading qualitative and quantitative user research

  • Designing interaction flows, wireframes, and prototypes

  • Synthesising insights into user needs and product opportunities

  • Defining personas, journey maps, and use cases

  • Running usability testing and A/B experiments

  • Collaborating across product and engineering teams

  • Contributing to the UX strategy and design principles

  • Mentoring junior UX researchers/designers

  • Advocating for accessibility and inclusive design

  • Aligning research findings with product direction


Service Designer

Think: end-to-end systems thinker

Service Designers look at experiences holistically. They consider both digital and physical touchpoints, designing not only what users see, but what supports those experiences behind the scenes. Their work often extends beyond screens, mapping operational processes, customer support workflows, and internal systems that impact the overall service.

This role is especially critical in industries like government, healthcare, finance, and hospitality, where digital interactions are just one part of a broader service journey. Service Designers collaborate across departments to align internal capabilities with customer-facing value.

Key responsibilities and focus areas:

  • Mapping service ecosystems (frontstage & backstage)

  • Creating service blueprints and journey maps

  • Identifying operational pain points and user gaps

  • Aligning business processes with customer experience

  • Facilitating workshops with cross-functional stakeholders

  • Designing interventions across physical and digital layers

  • Co-designing with frontline staff and users

  • Visualising service concepts for buy-in

  • Supporting strategic decision-making with experience maps

  • Working across product, operations, and policy teams


Design System Lead

Think: systems builder and design enabler

The Design System Lead owns and evolves the design system used across the company’s product teams. This person combines design craft, technical understanding, and cross-team collaboration to ensure scalable and consistent UX/UI across all digital products.

This role is equal parts systems thinking, stakeholder alignment, accessibility advocacy, and pixel-level perfection. It often lives within DesignOps or a central UX team.

Key responsibilities and focus areas:

  • Building and maintaining cross-platform design systems

  • Collaborating with engineering on component libraries

  • Creating documentation, usage guidance, and governance

  • Auditing and evolving existing UI patterns

  • Driving accessibility standards and responsive behaviour

  • Standardising naming conventions and structure

  • Supporting designers and developers with implementation

  • Managing contributions from across the org

  • Measuring design system adoption and effectiveness

  • Aligning system work with product strategy


DesignOps

Think: scaling design sustainably

DesignOps professionals ensure design teams can operate efficiently and consistently as they grow. They focus on workflows, tools, documentation, onboarding, and collaboration practices. As design matures within organisations, DesignOps becomes the glue between design quality and organisational clarity.

DesignOps may work on hiring pipelines, rituals (e.g. critiques, retros), and playbooks to ensure teams are aligned and empowered. They often collaborate with HR, IT, product ops, and engineering to keep the design organisation running smoothly.

Key responsibilities and focus areas:

  • Designing and maintaining team workflows and tooling

  • Coordinating rituals: stand-ups, design reviews, planning

  • Onboarding new designers and maintaining team documentation

  • Managing design system operations and governance

  • Supporting hiring and performance development processes

  • Aligning cross-functional team practices

  • Evaluating and implementing new design tools

  • Tracking and measuring team health and productivity

  • Standardising documentation and templates

  • Advocating for the design function internally


Senior Product Designer

Think: experienced contributor

Senior Product Designers are seasoned individual contributors who not only deliver end-to-end product experiences but also raise the quality of design work across the team. They act as bridges between junior designers and design leadership, often mentoring others, owning complex projects, and guiding strategic initiatives.

They’re expected to work independently, collaborate across disciplines, and drive outcomes with confidence. While they remain hands-on, their thinking becomes more systems- and business-oriented.

Key responsibilities and focus areas:

  • Leading complex product design projects from discovery to delivery

  • Mentoring junior and mid-level designers

  • Collaborating with product and engineering on strategic planning

  • Influencing product roadmaps with design insights

  • Defining and refining UX patterns and frameworks

  • Presenting work to executives and stakeholders

  • Driving cross-functional alignment and buy-in

  • Supporting research and usability validation

  • Designing scalable, accessible experiences

  • Uplifting design craft and consistency across teams


Product Design Manager

Think: hands-on design leadership

Product Design Managers combine people leadership with a strong foundation in design. They’re responsible for managing a team of designers while remaining close enough to the work to guide, mentor, and critique effectively.

They align their teams with product goals, coach for growth, manage performance, and ensure that the quality of design across initiatives meets or exceeds expectations. They’re the first formal layer of design leadership.

Key responsibilities and focus areas:

  • Leading and mentoring a team of product designers

  • Setting design direction across features or platforms

  • Hiring, onboarding, and career coaching

  • Providing consistent and constructive feedback

  • Aligning design team output with business goals

  • Collaborating with peers in product, eng, and research

  • Managing prioritisation, delivery, and execution

  • Elevating team health and workflow efficiency

  • Acting as liaison between ICs and design leadership

  • Ensuring clarity of roles and responsibilities within the team


Lead Product Designer

Think: leadership without formal management

A Lead Product Designer typically owns the design strategy across a feature set, product line, or domain. They may lead a small team of designers or act as a design authority across multiple squads. They are expected to connect the dots between product goals, user needs, and design quality.

While not always a people manager, this role requires strong leadership skills, influencing power, and the ability to align design with business priorities.

Key responsibilities and focus areas:

  • Setting design vision for a domain or product vertical

  • Leading design efforts across multiple squads

  • Providing feedback and coaching to peers

  • Facilitating critiques and alignment workshops

  • Advocating for design excellence at all levels

  • Acting as liaison between product, engineering, and leadership

  • Balancing speed with craft in delivery

  • Helping shape team process and rituals

  • Aligning product vision with UX direction

  • Promoting a culture of curiosity and quality


Staff Product Designer

Think: strategic, senior IC bridging execution and vision

Staff Designers typically operate alongside Principal Designers but with more focus on execution and partnership within cross-functional teams. They are embedded in major initiatives and often lead the design strategy on flagship features or core platform components.

Staff Designers are expected to think big, execute with clarity, and mentor others without formally managing them. They balance strategic influence with tactical excellence.

Key responsibilities and focus areas:

  • Leading design on foundational or high-impact initiatives

  • Partnering with Staff Engineers and Product Leads

  • Translating ambiguous goals into concrete solutions

  • Establishing UX strategy across product pillars

  • Mentoring and unblocking team members

  • Championing systems-level design thinking

  • Collaborating across design, content, and research

  • Owning quality and delivery in high-pressure environments

  • Aligning UX goals with technical and business needs

  • Documenting design rationale for scalability and continuity


Principal Product Designer

Think: deep craft and org-wide influence

Principal Designers are high-level individual contributors who remain hands-on but focus more on strategy, design systems, and org-wide initiatives. They influence multiple product areas, partner with senior leadership, and lead by example in craft, systems thinking, and cross-functional alignment.

This role is less about direct team oversight and more about shaping how design is done across the company.

Key responsibilities and focus areas:

  • Leading high-impact, cross-product design initiatives

  • Defining and evolving design systems and principles

  • Acting as strategic partner to product and engineering leads

  • Mentoring across teams and functions

  • Evangelising user-centred thinking at the org level

  • Solving complex, systemic product challenges

  • Representing design in executive-level discussions

  • Defining and scaling UX patterns and processes

  • Balancing short-term needs with long-term vision

  • Elevating quality through critique, review, and refinement


Director of User Experience (UX)

Think: UX-focused strategic leadership

A Director of UX is a senior leadership role focused specifically on elevating user experience across products, platforms, or the entire organisation. While similar to a Design Director, the UX Director may come from a research or interaction design background and tends to lean more into user-centred strategy than visual design.

This role manages teams, guides vision, influences product direction, and ensures that UX is woven into how business decisions are made.

Key responsibilities and focus areas:

  • Leading cross-functional UX strategy across products

  • Managing teams of designers and/or researchers

  • Aligning product and UX roadmaps with company goals

  • Influencing leadership through insights and user needs

  • Overseeing UX research, testing, and validation practices

  • Creating scalable experience design frameworks

  • Championing accessibility, ethics, and inclusion

  • Defining UX success metrics and reporting on them

  • Partnering with brand, design systems, and product leads

  • Advocating for UX investment at the executive level


Product Design Director / Head of Product Design

Think: shaping the team and the culture

Design Directors and Heads of Design are leadership roles responsible for guiding the design organisation. They manage people, oversee quality across multiple teams, align design with business strategy, and build the culture, rituals, and environment that allow great work to happen.

They typically report to executive leadership and influence org-wide priorities. While they may remain creatively involved, their primary focus is on people, process, and performance.

Key responsibilities and focus areas:

  • Managing and growing design teams and managers

  • Aligning design direction with company vision and goals

  • Creating an inclusive and inspiring design culture

  • Defining and evolving team structure and capabilities

  • Representing design at the executive level

  • Overseeing quality and consistency across all work

  • Establishing career paths, performance frameworks, and hiring plans

  • Driving cross-functional collaboration and trust

  • Balancing craft, culture, and delivery outcomes

  • Advocating for design investment and strategic value


VP of Product Design / Chief Product Design Officer (CPDO)

Think: executive-level design leadership

At the highest levels of design leadership, VPs and CDOs own the strategic vision for design across the company. They champion design’s role in business outcomes, product innovation, and customer experience. These leaders often sit on exec teams and work across departments, product, marketing, brand, engineering, HR, and operations.

Their role is to elevate design as a core function, align it with revenue and growth goals, and build resilient, forward-looking teams.

Key responsibilities and focus areas:

  • Leading the strategic vision for the design org

  • Representing design in board-level or C-suite discussions

  • Creating cohesion across brand, product, and service design

  • Scaling global teams and supporting global initiatives

  • Building systems of accountability and leadership growth

  • Aligning design goals with customer and business outcomes

  • Defining long-term roadmaps for design capability

  • Overseeing design maturity and operational excellence

  • Securing resources and executive buy-in for design

  • Shaping the company’s design voice in the market


So…

The title soup is real. But having clarity really matters.

For designers: understanding the landscape helps you grow intentionally.

For teams: aligning titles to expectations builds trust, reduces friction, and attracts the right talent.

Titles aren’t everything, but they do shape perception, progression, and culture. Let’s keep talking about them, and keep them meaningful.

Hopefully this clears a few things up for you.

If there’s anything missing, let me know and I’ll add it to the list!

Previous
Previous

Design critique culture: Creating space for feedback, clarity, and growth

Next
Next

Designing through disruption: Leading with empathy in times of change